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e,ali imam problem-imageshack me u zadnje vreme nesto zeza Smile odbija da uploaduje,a Tinypic mi ne odgovara bas...
i inace sam hteo nekoga da pitam kako da sada kacim slike(ranije sam preko imageshcaka...)
kako ti uploadujes slike? Smile
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Nisam vec dugo nista,ali inace sam koristio megaupload.  Smile
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ke probam,pa ke ti nabacim slike Smile
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ima dosta prica,ali igra najverovatnije izlazi na zimu 2008.
evo slika i teksta...
pozdrav,teranano i bizmark Smile



E3 07: S.T.A.L.K.E.R.: Clear Sky Hands-On
We hit sunny Santa Monica to get our hands on the next S.T.A.L.K.E.R. game.
By Andrew Park, GameSpot
Posted Jul 12, 2007 8:08 pm PT
SANTA MONICA, Calif.--Ducking out of the summer sun into one of the biggest video game press events of the season could net you hands-on time with the S.T.A.L.K.E.R. prequel, Clear Sky. It worked for us. The new game from GSC Game World will still take place in the "exclusion zone" outside of the irradiated ruins of Chernobyl after the fictitious second nuclear meltdown that occurred in the previous game, Shadow of Chernobyl. However, the prequel takes place about a year before the events in the previous game and puts you in the role of a totally different character, who may actually end up being an enemy to the protagonist of the original game.
 
Click to enlarge.
In Clear Sky, you'll play as a mercenary who can work with any of the different factions of stalkers--the paramilitary scavengers who comb the wreckage of the exclusion zone in search of valuable, irradiated artifact items that can be sold for cold, hard cash. By allying with a specific faction, you can help that group complete the game by gathering the artifacts and fending off rival stalker factions and irradiated monsters. However, conditions were apparently different in the exclusion zone a year ago--radiation conditions were such that artifacts are invisible to the naked eye and can be found only with a detection gadget that must be held in hand at all times. This means that when you're close to finding an artifact, the biggest weapon you can carry will be a pistol in your other hand. If you're taking heavy fire and need to equip a two-handed weapon such as an assault rifle, you won't be able to find the item.
We played through a brief, prebuilt mission specifically created for E3 in which we came charging through the Ukrainian wilderness to join a stalker squad camped out in a ruined two-story building that might've been a bathhouse. The new game will apparently feature an all-new texture engine built on DirectX 10 architecture, though we weren't able to see DirectX 10 code at this year's E3. Once we met up with the group, we had a chance to compare the original game's character models to the new game's models. The Clear Sky character models are far more detailed, with higher-resolution textures that render the rumpled cloth of the stalkers' bodysuits much more realistically.
We ran through part of the mission, which required us to weave through the bombed-out second floor to take out enemy stalkers who were entrenched behind various cover points, pinning down our allies. We ran up flights of stairs bounded by walls of shattered bath tiles, piles of bricks, and loose wooden crates to get the drop on our enemies by ducking beneath cover, leaning behind walls, and looking down the sights of our weapons to zoom in slightly on our foes. The game will model different physical properties for different surfaces in the world--some objects, such as crates, will be fully destructible by gunfire, which means that flimsy cover won't really be cover at all once heavy fire starts. We were given continuous mission updates as we picked off each enemy soldier to move on to the next one until we'd finally taken them out. There will probably be plenty of intense gunfights in the new game, just like in the original.
S.T.A.L.K.E.R.: Clear Sky is apparently scheduled for release in the early part of 2008, though no North American publishing partner has been announced. Even though developer GSC Game World had worked with THQ on the original game, the studio is actively negotiating with a variety of partners to bring the game to market.

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 Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile
Fotke su extra,ko ce sad docekati da izadje ekspanzija,slutim da ce biti mnogo bolje nego ovaj prvi deo.  Smile
Smile Smile Smile Smile Smile Smile Smile
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Da, ali ako je Clear Sky....znaci nema mutanata!?  Smile
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Da, ali ako je Clear Sky....znaci nema mutanata!?  Smile
utoliko bolje  Smile oduvek sam zamisljao STALKER bez monstruma Smiley
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Da, ali ako je Clear Sky....znaci nema mutanata!?  Smile
Ovi iz razvojnog tima kazu da ce ih biti i to nekoliko novih vrsta i mnogo zajebanijih od predhodnih i da ce biti prava muka izaci sa njima na kraj.
Tako bar kazu,a videcemo kad izadje.  Smile
« Poslednja izmena: 13. Nov 2007, 12:46:52 od bizmark »
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Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile
Fotke su extra,ko ce sad docekati da izadje ekspanzija,slutim da ce biti mnogo bolje nego ovaj prvi deo.  Smile
 Smile Smile Smile Smile Smile Smile Smile
hvala! Smile Smile i ja jedva cekam... Smile Smile
Da, ali ako je Clear Sky....znaci nema mutanata!?  Smile
Da, ali ako je Clear Sky....znaci nema mutanata!?  Smile
utoliko bolje  Smile oduvek sam zamisljao STALKER bez monstruma Smiley
Ain't gonna happen.
Naime-Zvace se Clear Sky zato sto ce (da se tako izrazim),samo "Nebo" biti cisto.jer ce se radnja odvijati pre prvobitnog dela,i pre onih zadnjih (fiktivnih)eksplozija u ZONI 2008. godine.
i da-bice novih mutanata,ali kao sto rekoh-radnja ce vise biti skoncentrisana na same ljude i njihove borbe   Smile Smile (mada,moze se reci da je i u prvom STALKERu bila slicna orijentacija... Smile) i da ce biti dodate nove lokacije.
hhhmmmmm....da li sam nesto zaboravio?... Smile verovatno ima jos nesto od zanimljivosti,ali ne mnogo.kad/ako se setim i ako ima nesto-javicu vam.
oj,da!i kazu takodje da ce biti otklonjeni i jos neki bagovi i nedostaci(u smislu-neiterakcije predmeta,ili na primer neke opcije u gameplayu),zato sto i na svom sajtu imaju brojne obozavaoce i savetnike,i takodje posebnu rubriku samo za komentarisanje sta bi moglo da se popravi u igrici i kako vam se svidja. Smile
pozdrav! Smile
pozdrav,Samurai-dugo se nismo culi...pricacemo opet. Smile Smile Smile
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