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Tema: World of Darkness MMO  (Pročitano 2514 puta)
19. Jan 2012, 18:27:55
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Nekada davno, 2004 godine u zemlji Americi, Tim Cain, Leonard Boyarsky i Jason D. Anderson u narodu poznatiji kao Troika games, izbaciše svoj treći naslov. Zasnovan na stonoj pen & paper igri Vampire: The Masquerade kompanije White Wolf, igra istoimenog naslova sa prefiksom Bloodlines, je ugledala svetlost dana. Bagovita i milion puta peglana, igra je postala kultna zbog teške Goth atmosvere, upečatljivih likova, questova koji su vešto napisani i pre svega jedne od najboljih adaptacija - ikada. Na žalost, igra je loše prošla na tržištu, Troika se raspala, ali igra i dalje živi i pegla se od strane posvećene mod zajednice. Život jednostavno nije fer prema nekima...



Fast forward, 2006 godna, spoj (bukvalno kupljeni od strane White Wolfa) Crowd Control Productions (tvorci Eve Online) i White Wolfa najavljuje novi događaj World of Darkness MMO naslov. Ono što je sada aktuelno jeste da bi igra trebala da se pojavi tokom ove, odnosno sledeće godine. Za sada, zvaničan trailer za igru ne postoji, međutim, u Svetu Tame se nikad ne zna šta vreba niti kada će iznenada napasti...





Oficijalan sajt: http://www.wodnews.net/
« Poslednja izmena: 19. Jan 2012, 21:09:42 od BlizzardJakkal »
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Zodijak Scorpio
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Najzad neki konkretni detalji oko ovoga. Pošto nikad neće biti nastavka za Bloodlines, niti druge igre u oWoD univerzumu (koga briga za WoD?), ovo deluje interesanto, ali opet, radije bi da nije MMO.

Biće ovo baš tvrdokorno, tj. ako pogineš ko te jebe, pravi novog lika, ljudi mogu da te opljačkaju, možeš da postaneš princ grada i sve to, tako da ako niste u baš u pravom smislu te reči nerd, neće ovo biti za vas.
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Zodijak Gemini
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Deluje zanimljivo...koliko god ne volim mmorpg-ove(jer ni jedan ne moze da ponudi onakav gameplay kakav bih ja hteo,a to je jednostavno tako jer se pravi za mase a ne za pojedince...a svi znamo da sve sto je za masu ne moze biti dobro ;D),dacu im sansu da me ne razoracaju kao velikog fana vtmb-a  i wod sveta uopste Smile

Evo spisak mogucih karakteristika igre(pokupio sa oficijalnog sajta):
The Grand Masquerade 2011 Information collected by WoD News staff

    * The producers stated their philosophy in making this MMO was "human interaction". They feel that is limited in the current crop of MMO's and their biggest weakness.
    * They are trying to emulate the feel of LARPing more then EVE or any other game system with this MMO
    * There will be a general CCP run metaplot that develops over time but the main metaplots will be left for the players to drive forward.
    * Next year is when more specific info and details will come out
    * Incarna is actually considered a prototype, the rendering engine that will ship with the MMO will be much more advanced.
    * Everyone starts as a mortal, becoming kindred is optional and can not be forced on you. You can play he entire game as a mortal only.
    * There will be final death for both mortals and kindred.
    * PvP will be more limited in some ways, yet more open in others then any other current MMO.
    * There will be cities (plural) and communication between them (the various kindred and clans) will be encouraged/possible.
    * Caitiff will NOT be in on release. They discussed it internally and couldn't find a way to make them work in a way they liked.
    * Casual players will find the game accessible but hard core players will have a much deeper experience and more rewards/benefits.
    * Considering some kind of web site access interface for the MMO
    * NO day/night cycle, only night.
    * No one will always be 100% safe
    * Humanity is a stat in game and one use is to address griefers. The more you cause issues for other players, break the masq, etc the more you can loose humanity and once it gets too low other players (and NPCs?) can attack you (implied even if you are in a non-pvp area).
    * Helps to make friends and not enemies in game as you can not get to the top of the food chain without networking and having friends to assist you.
    * Players will have havens.
    * Players can climb the ladder and get to Prince levels of power and run a city
    * Can get to Prince level power without killing a single thing, all done via networking, politics and friendships
    * ONLY kindred on release of game, no were's, mages, etc. However those other supernaturals may be used in a NPC fashion or/and their lore appear in game.
    * MMO character sheet very similar to the V:tM PnP character sheet.
    * Character names over the avatars head by default turned off, but can turn them on.
    * Game world/environment will change over time; real in game consequences for player actions.
    * Diablerie and related game mechanics from the PnP game is "under heavy discussion" no decision as of now.
    * Dynamic NPC missions/World events
    * One world server, no shards/instancing.
    * Torpor in game but not used as in PnP game, used as a mechanic to explain why a kindred did not die/final death
    * They are aware the WoD is a adult setting and the devs are going to not shy away from gore, blood and nudity. However such will have a reason and not adult content for the sake of adult content.
    * Seemed to imply your personal haven is where its open season, as gratuitous as you wish, full nudity for example.
    * Public nudity (by players) will be limited to prevent griefers and non-RPers from breaking immersion. However all is fair game in your haven. 
    * Hinted consensual PvP fight to the (final) death will be a feature between players.
    * CCP Chris said in his opinion SW:ToR isn't a MMO, it is a SP game that has a MP element as the game isn't player driven.
    * To go up the food chain you NEED support from other players, impossible to do it alone.
    * The different cities will be different sizes (and I assume looks as well)
    * Using software called Cerberus for real time translation in game via text chatting. CCP Chris said 5 languages (didn't state which however) on release.
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Cela prezentacija na EVE Funfest panelu (u nižoj rezoluciji)
« Poslednja izmena: 29. Mar 2012, 15:38:07 od BlizzardJakkal »
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Trailer i first ingame trailer i ne daju mnogo informacija...a jel neko zapravo odgledao ovaj snimak od 42 minuta?Mrzi me da gledam ceo,a zanima me jel su rekli nesto o tome kakva ce igra konkretno biti,jer do sad nisu puno toga otkrili...
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Uglavnom je pričao o tome kako trenutno napreduje projekat i još neke tehnikalije. Ipak predlažem ti da pogledaš, video je skroz ok, ima dosta smešnih provala i vredan je vremena Smile
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Uglavnom je pričao o tome kako trenutno napreduje projekat i još neke tehnikalije. Ipak predlažem ti da pogledaš, video je skroz ok, ima dosta smešnih provala i vredan je vremena Smile
Ok,hvala...razmotricu predlog xD
Ipak je to 42 minuta o.0
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Trenutno vreme je: 26. Apr 2024, 02:33:34
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Oznake: Darkness World MMO

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