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World in Conflict Realmod v0.1
Vesti - Igre | Autor Miloš Živković | 20 januar 2008


Realmod je mod za igru World in Conflict, koji dodaje različita poboljšanja Massive Entertainment-ovom RTS-u. Ukoliko želite da isprobate ovaj mod, moraćete da preuzmete prvo v0.002 verziju (63MB), a zatim i v0.002 - v0.1 (2.16MB). U nastavku teksta možete pročitati izmene koje donosi mod, i način instalacije istog.

 

 

Installation instructions (for XP)

1- Download the file from the above link.

2- Unzip the contents of the .rar folder.

4- Go to where you placed the original Realmod v0.002 modfolder (which should of been placed inside the World in Conflict mod folder I hope!), and copy the patch executable you unzipped from the file within the Realmod folder.

5- Run the patch executable, and it will automatically update Realmod from 0.002 to 0.1!

7- If the update ran successfully, feel free to delete the patch file inside the Realmod folder as its no longer needed.

6- Now you can play! Smile


Unfortunately I'm not entirely sure how World in Conflict handles its modfolder system on Windows Vista at this time, so I cannot offer instructions at this time. My apologies to Vista users. If you know where to play WiC mods, then just place the patch executable within the Realmod folder and it should update fine (although this is untested by me as I am an XP user).


Using the mod

1- Load up World in Conflict as normal.

2- Click Options on the menu, then click on Select Mod.

3- If you installed (and updated) the mod correctly, you should see an entry in the mods list which says Realmod v0.1 by Phazon. Click on it, then press the Select Mod button down at the bottom.

4- If you activate the mod successfully, you'll see the word Realmod on the World in Conflict logo. Congratulations!

5- This mod has been tested in skirmish mode and LAN games. It will work online. It has also been adapted to the campaign, but this has not been fully tested but it should work fine (occasionally units will look and perform like their WiC defaults because they use a different unittype to the normal ones - such as the captured units in some missions - but this shouldn't happen often).

6- Have fun playing! Please leave any bug-reports, suggestions or feedback at www.massgate.net mod forum inside the Realmod thread.


***Changelog v0.1*** (released - 15/01/2008)

Note:

-Reload time is measured in seconds.
-Firerate is measured in seconds (eg- 0.2 means 5 rounds every second).
-RPM = rounds per minute.


Overall changes

-Updated the version number to be more representative of the mod. It is quickly turning into something more than just a few small tweaks. Wink

-Quite a few new sounds/effects, recorded from real-life firing sessions from the weapons they are for. See below for more detailed list of whats new in this regard.


All sides

-APCs now use the 50cal_SpecialAmmo hit effect instead of the 50cal hit effect. The result is shell impacts look more like the ammo fired by the 25/30mm cannons.


NATO side

-New gun sounds for the FV510 Warrior IFV!


US side

-New gun sounds for the M16A2 assault rifle!
-New gun sounds for the M240 machine gun!
-New gun sounds for the Bradley M2 IFV!


USSR side
-New gun sounds for the AK-47 assault rifle!
-New gun sounds for the PKM!
-New gun sounds for the UAZ-469 (uses PKM sounds instead of 50 .cal sounds, as it is equipped with a pintle-mounted PKM).



***Changelog v0.002*** (released - 11/01/2008)



Overall changes

-Added new background movie that gets loaded instead of the default World in Conflict one. Hope you like it. Smiley

-Changed menu music from default to another WiC track. It only plays at the moment after having to reload the main menu music eg- clicking on credits then pressing ESC). The main menu music isn't refreshed within World in Conflict when loading a mod in the menu it seems, I will write up some python code in the future should fix that.


All sides

-Added 1 extra rifleman to all basic AT squads.
-Added alot of descriptive text for alot of the US units (with USSR and NATO extended descriptions coming soon when I finish doing the research). The game will now display the unit's weapon systems and other real-world info about the selected unit.


NATO side

-Changed firerate on FV510 Warrior to 1.5 (up from 0.3). Matches real-world firerate of 90RPM.
-Changed magazine capacity on Fv510 Warrior to (up from 4).
-Changed direct damage on FV510 Warrior to 230 (up from 120).


US side

-Changed firerate on Bradley M2 IFV to 0.33 (up from 0.1). Matches real-world firerate of 200RPM.
-Changed magazine capacity on Bradley M2 IFV to 12 (up from 4).
-Changed reload time on Bradley M2 IFV to 2 (up from 1).
-Changed direct damage on Bradley M2 IFV to 65 (up from 60).


USSR side

-Changed firerate on BMP-2 to 0.2 (down from 0.4). Matches real-world firerate of 300RPM.
-Changed magazine capacity on BMP-2 to 10 (up from 4).
-Changed reload time on BMP-2 to 3 (up from 1).
-Changed direct damage on BMP-2 to 71 (down from 120).


***Changelog v0.001*** (released - 10/01/2008)

All sides

-Added 4 riflemen to all basic infantry squads.

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Far Cry 2 fan sajt paket izašao
Vesti - Igre | Autor Nenad Milosavljević | 21 januar 2008


Far Cry 2Iz Ubisofta nam stiže paket koji će pomoći svima onima koji žele da naprave fan sajt za igru Far Cry 2. Između ostalog sadržaj paketa čine screenshotovi, fontovi, concept art i logo igre. Far Cry 2 se pravi u verzijama za PC, PS3 i Xbox 360, a trebao bi da izađe u proleće sledeće godine. Download:

Far Cry 2 Fan Site Kit

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Lost: Via Domus datum izlaska
Vesti - Igre | Autor Nenad Milosavljević | 21 januar 2008


Još jedna vest nam stiže iz Ubisofta. Datum izlaska za igru Lost: Via Domus je određen - igra bi u prodaji trebalo da se pojavi 26. februara u verzijama za PS3, PC i Xbox360. Igra prati radnju istoimene TV serije, a trenutno je poznato da se igrač neće naći u ulozi nijednog od glavnih likova serije.

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Age of Conan odložen
Vesti - Igre | Autor Nenad Milosavljević | 21 januar 2008


Autori MMORPGa Age of Conan - Hyborian Adventures su izjavili da je izlazak igre odložen. Iako je igra prvobitno planirana za 25. mart, datum izlaska je pomeren za nešto manje od mesec dana - za 20. maj. Po rečima autora, do pomeranja je došlo jer je autorima potrebno još vremena da "ispoliraju" igru do željenog rezultata.

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Battlefield Heroes najavljen
Vesti - Igre | Autor Silard Šimon | 22 januar 2008


Electronic ArtsElectronic Arts je najavio najnoviji nastavak popularne multiplayer pucačine Battlefield sa nazivom Heroes. Ova igra će ujedno biti i prvi naslov iz njihovog Play 4 Free modela, što znači da će igra biti potpuno besplatna kako za download, tako i za igranje. Razvija ga DICE, ekipa koja stoji i iza ostalih Battlefield igara, a grafika će biti u stilu crtanih filmova. Izbegavanje naplaćivanja je postignuto uvođenjem reklama u igri, pa ako vam to ne smeta, vreme je da (ponovo) uvežbate Battlefield jer Heroes stiže na leto tekuće godine.

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Painkiller Overdose patch #1
Vesti - Igre | Autor Silard Šimon | 22 januar 2008


Stiže prvi patch za najnoviji nastavak akcione FPS igre Painkiller. Ispravke se odnose na razne greške u nivoima igre, na mogućnost korišćenja Demon guna posle Demon moda kao i brojnih drugih propusta. Celokupnu listu možete pročitati u nastavku teksta, a patch se nalazi na ovoj lokaciji (136 MB).




Painkiller: Overdose Update

SINGLE PLAYER

* Stat counting fixed
* Rebalanced idle comments

Tarot Cards
* Assault functionality fixed
* Ascendance functionality for Animal Farm and Ragnarok fixed
* Ascendance color fixed
* Hellish armor color fixed

Demon mode
* Fixed bug allowing the use of demon gun after demon mode

Weapons
* Fixed bug causing counting some destroyed projectiles as destroyable items

LEVEL CHANGES

ASTEROIDS
* Update of final battle (it's longer and harder)
* Fixed position of spawn points of Demon hands
* Fixed monster count

AIR COMBAT
* New holy item
* New secret
* Update of final battle (it's longer and harder)
* Item positioning fix
* Fixed spawn points under crashed plane
* New effects on crashed plane
* Changed the path of the plane meant to fly over.

DESERT
* Fixed position of health
* New secret
* Proper monster count (you can get Star for killing all monsters now)

RIOT
* Small fixes in item placement
* Lights in fifth arena fixed

FIELD AMBULANCE
* Object number fix
* Missing collision fix
* Fixed monster count

RAGNAROK
* Hammers fixed
* Ammo moved to reachable area
* Cerberus slightly tweaked
* Spawn point of Snow giant lowered
* Fixed monster count
* Fixed possible lockup in arena before Cerberus

DEAD MARSH
* Fixed spawn in the air
* Balanced level difficulty
* Fixed some missing collisions
* Textures on gravestones fixed

ANIMAL FARM
* Total number of monsters corrected
* Fixed flying crates in storeroom
* Some items moved to areas where can be destroyed
* Health added

POWER PLANT
* Wrong monster number opening slab too early fixed
* Fixed position of fire particles on train
* Fixed size and position of hurt zone on train
* Fixed monster count

LOONY PARK
* Fixed position of Pirate boss in last arena
* Fixed monster count
* Destroyable items fixed
* Zones fix

CATACLYSM
* Added a danger zone in the fire in the collapsed room
* Stone shader on monsters is now correct after load


STUDIOS
* Difficulty tweaked for Nightmare and Trauma
* Total number of monsters fixed
* Items moved for better destroying
* Health and ammo added

VILLAGE OF DAMNED
* Added missing texture on grate
* Fixed monster count

HAUNTED VALLEY
* Fixed monster count
* Fixed potential blocker in arena

JAPANESE MASSACRE
* Blood decals fixed
* Fixed monster count
* Health added

SOUNDS
Added missing sounds for:
* gong in Japanese massacre
* Rain in Field Ambulance
* Exploding barrel
* Crypt in Haunted Valley

MULTIPLAYER

WEAPONS CHANGES
* Fixed view distance on primary fire from the cannon gun
* Fixed Razor Cube’s appearance in opponent's hand
* You can now only place 8 Egg Bombs at a time.
* Gorgon shoots more pellets (18 to 23)
* Egg Bombs have larger damage range, but deal less damage
* The Ectoplasmer deals more damage (80 to100)


LEVEL CHANGES

DM SPHERE
* Fixed sticky corners

Miscellaneous

* Extracting packs in the editor now works
* Fixed localization of some hardcoded network error messages.
* Fixed sound in story video for Italian language
* Fixed many text bugs in localizations

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City Life 2008 u maju
Vesti - Igre | Autor Silard Šimon | 23 januar 2008


Izdavačka kuća Paradox Interactive je najavila izlazak nastavka simulacione igre City Life za maj tekuće godine. Da se podsetimo, radi se o igri u kojoj gradite grad, a u odnosu na druge slične naslove unela je dosta originalnosti u žanr, zahvaljujući čemu je postigla solidan uspeh. Za koji mesec nas, dakle, očekuje novi 3D engine, 60 novih zgrada, 10 novih mapa i poboljšani editor sa mogućnošću importovanja satelitskih mapa.

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Anarchy Online - novi sistem pretplate i trailer
Vesti - Igre | Autor Silard Šimon | 23 januar 2008


Iako je WoW neprikosnoveni kralj MMORPG žanra, postoje i brojni drugi naslovi koji uspevaju da sebi osiguraju mesto. Anarchy Online je samo jedan od njih, čija je primamljiva prednost igranje bez pretplate. Izdavač te igre Funcom je obelodanio novi sistem pretplate, čijim uvođenjem će besplatno igranje i dalje biti omogućeno, a cene pretplata su između 5 i 15 USD. Takođe, igra će biti osvežena novim engine-om kasnije tokom tekuće godine, za koji je izašao sledeći trejler.

http://www.gametrailers.com/player/usermovies/162623.html

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Novi Prince of Persia potvrđen
Vesti - Igre | Autor Silard Šimon | 23 januar 2008


Prince of Persia, posle 3 uspešna dela se ponovo vraća. Francuska izdavačka kuća Ubisoft je potvrdila vest koja već par dana kruži po Internetu - definitivno ćemo videti novi nastavak. Detalje nisu otkrili, jedino što su potvrdili da će izaći pre marta sledeće godine. Radi podsećanja, igra će biti pretočena u strip i u film, a oba bi trebala da izađu tokom ove godine.

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World of Warcraft patch v2.3.3
Vesti - Igre | Autor Silard Šimon | 23 januar 2008


Blizzard je izdao novi patch za njihov MMORPG naslov World of Warcraft sa oznakom 2.3.3. Ovaj put je ispravljeno tek par propusta, a najbitnija novina jeste skraćivanje vremena učitavanja. Kompletan changelog se nalazi u nastavku teksta, a patch se može preuzeti odavde (4.4 MB).


General

- Some players may notice improved data load times when newly entering the world and after zoning into new areas.
- Character/NPC load times have been decreased, and now should appear faster. You're not hearing voices, there really are people in Shattrath!

Bug Fixes

- Felspine the Greater in Shadowmoon Valley will no longer evade when engaged.
- Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations.
- Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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