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Soldier Of Fortune - Payback screenovi            
Vesti - Igre | Autor The_MisT | 15 novembar 2007


Pred vama su screenovi za novu Soldier Of Fortune igru. Ono što je karakterisalo prethodne SOF naslove je mogućnost da svoje protivnike raznesete u hiljadu delova (bukvalno). Razvoj igre se do pre par meseci držao u strogoj tajnosti i od ovog naslova se očekuje da bude na nivou prethodnika. Soldier Of Fortune - Payback šotke možete pogledati u našoj galeriji.

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Call of Duty 4: Modern Warfare Patch v1.1            
Vesti - Igre | Autor The_MisT | 16 novembar 2007


Activision i Infinity Ward su izbacili patch za Call of Duty 4: Modern Warfare. v1.1 zakrpa donosi ispravku koja je vezana gubljenje činova igrača na rank i non-rank serverima. Ukoliko imate ove probleme skinite zakrpu koja je teška svega 1.5MB i koju možete preuzeti sa jedne od sledećih lokacija: GH i Shacknews.

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Soldier of Fortune: Payback v1.1 Patch            
Vesti - Igre | Autor The_MisT | 17 novembar 2007


Isašla je zakrpa za najnoviji nastavak SOF serijala, Soldier of Fortune: Payback. Glavno poboljšanje koje v1.1 donosi, odnosi se na povećanje kompatibilnosti sa Vistom. Zakrpa je teška svega 3.36MB i moguće ju je preuzeti sa ove lokacije.

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« Poslednja izmena: 20. Nov 2007, 21:25:18 od litricind »
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World in Conflict v1.003 Patch            
Vesti - Igre | Autor The_MisT | 17 novembar 2007


Iz Sierre nam stiže nova zakrpa za odličnu RTS World in Conflict. Čedo Massive Entertainment-a je stiglo do 1.003 verzije. Poboljšanja koja nova zakrpa donosi, odnose se na multiplayer,balans jedinica i naravno stabilnost. Zakrpu tešku 44.68MB možete preuzeti sa ove lokacije , dok detaljnije o ispravkama možete saznati u nastavku teksta. World in Conflict Update
Update #003

This is the third update for World in Conflict containing several new features, balance changes and bug fixes. Update #3 adds enhancements to replays, the ability to re-join a clan match if the connection drops, many tweaks and balance changes to things like Napalm, the Daisy Cutter and much more. It also addresses several bugs and stability issues and adds additional features to Massgate, like the option to ignore messages from disruptive players.

New features:
- Command Points on Assault maps will now spawn with fortifications (to prevent steamrolling)
- Players that get disconnected during a clan match will now be able to re-connect to the match either by clicking Join Same Server on a clanmate or by clicking the Join Last Server Played button.
- It is now possible to move the Drop Zone directly after the plane has delivered the units.
- Clan leaders and officers are now able to send Mass-IM's to their clan mates.
- Servers can now be administered remotely.
- Added enhanced functionality to Replays: Play, Stop and Fast forward buttons added.
- Added the option to wait in line to join a server that is currently full in Massgate.
- Added the possibility to hide the Score Sheet and move the camera at the end of matches.
- Added functionality for dedicated servers to have a banner and a welcome text.
- Added option to give contextual orders (repair, enter unit) by right-clicking the unit icons at the bottom of the screen.
- Added ability to ignore players in Massgate by right-clicking and choosing Ignore.
- Added slider to control the volume threshold for voice activated VoIP.
- Added sliders in Options to change the size of unit icons in the world and in the icon bar.
- Added options to remove all posts by a specific user in the guestbook.
- Added Stop Spectating button to Spectating Mode.
- Added ability to select newly delivered units (default Shift + Space).
- Added Connect to IP ability for LAN play.
- Added support for different resolutions on each screen in Dual screen mode.
- IM's from people not in the contact list will now be displayed in the top of the contact list.
- Added option to turn off Wi-Fi strength and battery level indicators.

Units and balancing:
- Napalm now does some burn damage over time to buildings as well as units.
- Trimmed drag selection for infantry to focus on unit icons instead of soldiers.
- Changed so that just one movement marker is displayed for infantry squads.
- Infantry selection rings will now show on mouse-over.
- Orders to use Sprint, Smoke Screen and Flares defensive special abilities will now be given to all selected units with the ability, not just to units of the selected type.
- Tweaked the hitboxes for all Medium Attack Helicopters to make them more balanced.
- The Daisy Cutter TA animation is now visible for opponents for a much shorter time.
- Movement speed for Heavy Anti-Air Vehicle and Repair Tank was reduced slightly.
- Decreased direct damage and armor piercing from USSR Heavy Artillery.
- Increased recharge time for Medium Artillery special ability by 50%.
- Tweaked initial deployment field for attackers on as_Airbase.
- Tweaked deployment fields for both factions on do_Farmland.
- Tweaked deployment fields for both factions on do_Riverbed.
- Tactical Nuke now destroys bridges in a slightly larger radius.

Bug fixes:
- Custom player color should now show on the minimap.
- Custom player color should now stay after a map cycle.
- The map list in the Create Server screen is now sorted alphabetically.
- Fixed a graphics bug (sometimes resulting in freeze/crash) that occurred when running single player cut-scenes and using resolutions with aspect ratio higher than 16:9.
- Fixed a bug that made the camera face the wrong way in "Assault mode".
- Fixed a bug where units would not connect to the ground inside craters.
- Fixed a bug where units would refuse to fire on units inside craters.
- Re-supply button should now work on multiple squads.
- Fixed a bug with Offensive Special Abilities mouse pointer.
- Fixed a bug that sometimes spawned enemy fortifications in friendly Command Points.
- The Top Role section in the score sheets now includes TA score accumulated during the round.
- Trimmed tank accuracy and auto acquire while moving.
- Fixed path-blocker in North Hill perimeter point on do_Christmas.
- Line of Fire feedback (default ALT key) should now work on houses too.
- Accepting a TA request should no longer deselect units.
- Forest bonus icon for infantry should now only show when the whole squad is protected.
- Enhanced support for Matrox TripleHead2Go (TM)
--- Should now detect & use resolutions with aspect ratio equal to or above 3:1 on first start.
--- Players can now use resolutions with aspect ratio below 3:1 with TripleHead2Go active without getting the GUI stretched.
--- Combat GUI will now be rendered on the middle screen. This can be disabled with the command line flag "-dontcentergui".

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Blacksite: Area 51 v1.1 Patch            
Vesti - Igre | Autor The_MisT | 17 novembar 2007


Iz Midway-a nam stiže patch za njihovo najnovije sci-fi FPS ostvarenje, Blacksite: Area 51. Poboljšanja koje v1.1 donosi, odnosi se na bolju multiplayer podršku i ispravku nekoliko bagova. Patch težak pozamašnih 84.1MB možete preuzeti sa ove lokacije.

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Kane & Lynch: Dead Men screenovi            
Vesti - Igre | Autor crossover | 19 novembar 2007


Pošto je akcioni naslov u kojem glavnu ulogu igraju Kane i Lynch ugledao svetlost dana, mi smo se potrudili da je nabavimo u što kraćem roku i spremili smo vam screenove. OK, možda bi demo bio odgovarajući način da se bliže upoznate sa igrom, ali u nedostatku istog pogledajte kako izgleda najnovije čedo IO Interactive-a klikom na ovaj link.

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« Poslednja izmena: 20. Nov 2007, 21:33:16 od litricind »
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Enemy Territory Quake Wars v1.2 r5 Linux Client            
Vesti - Igre | Autor Danijel | 20 novembar 2007


Spash Damage u saradnji sa id Softwareom izbacili su osveženu verziju Linuxovog klijenta Enemy Territory: Quake Wars igre. U ovom updateu dodaje se glsovna komunikacija preko IP adrese kao i još par zanimljivih sitnica. Za sve ljubitelje Enemy Territory: Quake Wars igre koji koriste Linux operativni sistem tu su linkovi sa kojih mogu preuzeti ove klijente a oni se nalaze ispod...

Enemy Territory: Quake Wars v1.2 r5 Client for Linux (Lite) (18Mb)
Enemy Territory: Quake Wars v1.2 r5 Client for Linux (Full) (272Mb)

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Unreal Tournament 3 dedicated server            
Vesti - Igre | Autor Danijel | 20 novembar 2007


Nakon izlaska Unreal Tournament 3 igre samo jednu nedelju kasnije iz Midway Gamesa stiže nam dedicated server (1.3Gb) koji se može preuzeti sa ovog linka. Pri snimanju ovog servera može se pojaviti problem oko završetka instalacije koji se otklanja jednostavnim isključenjem Windows Firewalla. Nakon ovoga istalacija bi se trebalo privesti kraju sa čime bi se konačno mogla otpočeti online makljaža. Za sve one koji ne znaju o kojem naslovu se radi mogu pogledati screenove pcigre.com sajta ne bi li osvežili pamćenje Smiley. Inače ovaj naslov je planiran i za PS3 platformu koji se treba naći u prodaji uskoro, kao i za Xbox360 ali se njegov izlazak očekuje tek sledeće godine.

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Silent Hunter 4 Wolves of the Pacific U-Boat Missions Screens            
Vesti - Igre | Autor Danijel | 20 novembar 2007


Iz Ubisofta nam stižu novi screenovi Silent Hunter: Wolves of the Pacific U-Boat Missions igre, inače nastavk igre Silent Hunter: Wolves of the Pacific i čiji se izlazak očekuje na jesen 2008. godine. Priča igre vezuje se za za Nemačku flotu koja se nalazi na Indijskom Okeanu za vreme Drugog sveckog rata. Ovaj naslov za razlku od svog predhodnika treba da nam pruži nove elemente strategije, nove modele podmornica, unapređenu navigacionu mapu, novi sistem unapređivanja kao i još mnogo toga drugoga. Ove nove screenove možete pogledati na ovoj adresi sa kojih možemo videti da igra zaista obećava....

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Two Worlds Patch v1.6            
Vesti - Igre | Autor Danijel | 20 novembar 2007


Zuxxez Entertainment danas je objavio novi patch za igru Two Worlds podizuci ovaj fantazijski RPG, Reality Pump Studiosa, na verziju 1.6. Patch nudi ispravku par bugova oko gameplaya, koje možete pogledati u nastavku teksta, a ovaj update možete preuzeti sa ove adrese.

Changelog PC:
Two Worlds - Patch 1.6 Changelog (PC Version)

    * MP Lag issues have been improved
    * Horse steering improved
    * Walking under water and not dying -fixed
    * Inaccessible Cave north of Ashos has been fixed
    * Friendly fire disabled in RPG mode (players cannot damage each other)
    * Resurrect spell on players has been disabled
    * Experience points for killing players removed
    * Disarming skill disabled against other players
    * Freezing/stopping spells disabled against other players
    * MP too much skillpoints generated due to combat stats - fixed
    * Character developing curve not as steep over level 25.
    * MP RPG quests given to all, reward splitter between players
    * HP regeneration slower for max values above 2000
    * Death strike skill - executable by strike button while in sneak mode.
    * Critical hit skill fixed (faster animations added)
    * Allowed damage over 32000
    * Cap on damage and armor on 99999
    * Necromancer spells balanced
    * Magical boosters - effect restricted to 5 boosters.
    * Stacking potions with different statistics - fixed
    * Stacking objects which produce too high requirements has been blocked
    * Objects stacking - objects can't be stacked up if result has higher level requirements than current player level.
    * Equipment Class cap on 50
    * When killing in towns - after you leave the town and go back guards will ask you for paying instead if immediately attack you.
    * NPCs in towns don't resurrect - guardians exploit removed.
    * Tweaked hi- level monsters balance
    * Team assault - main monuments 50 times stronger
    * Barbarian - berserk skill in PvP reduced to 5.
    * Wing Membrane ingredient added to Helllord
    * Dragons strike not breakable by player hit.
    * Chest and wardrobe lock levels improved in multiplayer.
    * Bomb traps attached to some chests and wardrobes.
    * Balanced number of lock picks in chests and wardrobes.
    * Money moved between servers - fixed
    * Boosters disappearing in Arena modes
    * Maps D2,E4,F4, MP Tharbakin - missing triangles or flying objects - fixed.
    * Atmospheric fog for MP towns added.
    * Enter opens console in SP
    * Horse steering - stopping horse by back key changed
    * cloning character when logging on new WarNet server - fixed
    * chat over open dialogs possible (by F11 chat dialog)
    * All PVP arenas unlocked from begin

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