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Naughty Dog discusses The Last of Us' original story, ending and alternate villain


izvornik : Videogamer , http://www.videogamer.com/ps3/the_last_of_us/news/naughty_dog_discusses_the_last_of_us_original_story_ending_and_alternate_villain.html


The Last of Us' original story would have seen a "betrayed" Tess following Joel across the US on a quest for vengeance, creative director Neil Druckmann has revealed while discussing the game's original story arc with Game Informer.

Druckmann shed new light on his original vision for the survival action game in the latest issue of the mag, discussing Tess' canned darker storyline and the original "hopeful" ending.

"What's interesting is that, originally in the story Tess took more of a villain role," Druckmann said. "Tess was betrayed by Joel and took on a mission to pursue him across the country. That storyline never worked out. The storyline shifted and Tess took on this role where she became more of a believer and she helped motivate Joel."

The direction for the story was changed after the team failed to buy into the reason behind Joel's journey.
The Last of Us screenshot

"We had a tough time understanding why Joel would take this journey - we weren't buying it," he continues. "We also had a hard time buying that Tess would go on a vendetta. We could understand her pursuing Joel a little bit, but why would she go for a year around the country? Those things were solved by saying that Tess is going to die when she gets bitten, but her dying wish to Joel is to do this one good thing - help me do this one good thing so my soul can rest because I've done all these horrible things."

Ellie was originally written as a far more innocent character than she ended up being in the final game, too.

"Ellie's arc originally was that she didn't kill any non-infected people until the end, when she was going to kill Tess when Tess was torturing Joel," Druckmann continued. "What we realised is that we had to get Ellie engaged more in the combat because when she was disengaged from the action for that long you didn't care so much. So that changed pretty early on. We decided it wasn't going to be about the first time she killed someone, it was more about this coming of age story of the impact that the horrors of violence has on her over the course of the game.

"That culminates with her conflict with David. That happened pretty quickly, just based on some things we realised about the story and how we had to integrate it into the gameplay."

As for the ending, Naughty Dog had originally planned to see Joel and Ellie travel to San Francisco where they would have lived out the rest of their lives.
The Last of Us screenshot

"The original ending when we pitched the game was a much more hopeful ending, where Joel and Ellie make it to San Francisco and that is a town run by people who are trying to restore society," he continues. "Joel has killed all these doctors and lied to Ellie, and Ellie just fully buys into the lie. So, you're left with the idea that they are going to live the rest of their lives in this town. The camera pulls back and maybe everything is going to be alright for these two. I was working on writing, and it didn't feel honest anymore. After everything they've done and everything they've been through, that was letting them off a little too easy - especially for Joel."

The final ending, however, initially "tested very poorly," Druckmann says, with focus testers - and some of the team - complaining about it feeling "unclear" and "anticlimactic".

Remaining open to interpretation was the point, Druckmann argues.

"When we did focus testing, at least initially until some of the hospital stuff started coming together, it tested very poorly. People said it's unclear, anticlimactic, unsatisfying... A lot of people at the company felt the same way. A few designers didn't like the ending I had in mind. But then, as time passed and they thought about it, they came around and really appreciated. I think that happened with other people, too."

It certainly resonated with us: we thought it was one of the generation's finest endings. But what do you think? Would you have liked to have seen the original storyline?

---------------------------

Dan ranije,isti izvor (Videogamer) je objavio sledeće :

" At PAX Prime Naughty Dog’s Neil Druckman and Bruce Straley will be holding a panel about how they pitched The Last Of Us to Sony, and the processes they went through to bring the game to the PS3. In the official panel description there’s also a very interesting statement.

“Neil and Bruce will pull back the curtain to show you their original pitch for The Last of Us… and giving everyone at this panel a look at how close or far the final game ended up from the original pitch.”

Following this revelation Neil Druckman tweeted an image that hints at the alternate ending. "

     

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Šta se piše bezveze u ovoj temi kad niko nema priliku da igra ovo božanstvo Smile
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Meni svarno nije jasno u cemu je toliki problem da se kupi konzola? Imaš PC koji je nekoliko puta skuplji od PS3...
« Poslednja izmena: 19. Avg 2013, 14:31:08 od Magic Master »
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Pa recimo da PC ne koristim samo za igrice i da mi treba ČAK i zbog nečeg drugog Smile
« Poslednja izmena: 19. Avg 2013, 16:45:14 od Raća_5 »
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Dobro Raćo,ni ja nemam konzolu (niti ću je ikada imati),ali ne mogu da se pravim da ova igra ne postoji.Nikada nisam imao dobro mišljenje o konzolama (i njihovim vlasnicima),ali mi nije teško da priznam da ovo zaista valja.Toliko je dobro da stoji rame-uz-rame sa mojim omiljenim S.T.A.L.K.E.R-univerzumom.
Dok u nekoj bližoj/daljoj budućnosti ne "procure" emulatori za PS3,ili starije konzole drastično ne pojeftine,jedino što nam ostaje je da se krpimo gledanjem gejmpleja.Pogledaj igru onoga klinca koga linkovah pre par postova i imaćeš utisak da si je i sam obrnuo.Mali je S_J_A_J_A_N  !!!
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Jesi ti uopšte imao konzolu? Jesi se ikada igrao na njoj? Ja sam imao Sega Mega Drive 2, obožavao sam da se igram po Segatekama... kasnije je došao Playstion pa sam išao i u Sony igraonice... Tako da o konzolama mislim sve najbolja iako je najnovije što imam Game Boy Advance. Te price o konzolama i njihovim vlasnicima od ljudi koji nisu ušli u taj svijet su čiste predrasude. Konzola je extra stvar. PC je još bolji.... Ali to nikako ne mjenja prvu činjenicu.
« Poslednja izmena: 19. Avg 2013, 18:14:04 od Magic Master »
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Dobro Raćo,ni ja nemam konzolu (niti ću je ikada imati),ali ne mogu da se pravim da ova igra ne postoji.Nikada nisam imao dobro mišljenje o konzolama (i njihovim vlasnicima),ali mi nije teško da priznam da ovo zaista valja.Toliko je dobro da stoji rame-uz-rame sa mojim omiljenim S.T.A.L.K.E.R-univerzumom.
Dok u nekoj bližoj/daljoj budućnosti ne "procure" emulatori za PS3,ili starije konzole drastično ne pojeftine,jedino što nam ostaje je da se krpimo gledanjem gejmpleja.Pogledaj igru onoga klinca koga linkovah pre par postova i imaćeš utisak da si je i sam obrnuo.Mali je S_J_A_J_A_N  !!!

A ne mogu tako da gledam. Nije mi to užuvanje.

Nisam reko da ne treba da se govori kako je igrica sjajna, jer jeste. Nego mi idu bale na usta što ovo božanstvo nema za PC.

Inače, nikad ne bih kupio konzolu zbog jedne igrice. Plus što ne bih mogao da igram na konzoli bilo koju igricu koja nije fudbal, jer neku pucnjavu, avanturu ili bilo šta na tu foru ne mogu da zamislim na konzoli. Miš i tastatura su za to i mnogo je jednostavnije nego da se akam po džojstiku. Nemam pare jebiga za bacanje, u tome je fazon.
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Jesi ti uopšte imao konzolu? Jesi se ikada igrao na njoj?

Da si samo pročitao početak moje poruke na koju reaguješ,ne bi postavljao ova pitanja,niti bih se ja slavodobitno kezio što se moja teorija o uticaju konzola na sušenje leve hemisfere mozga pokazuje ispravnom  Smile.
Ne sviraj ,majke ti,2 dobre i inteligentne igre (Red Dead... i ova) ne čine konzolu "extra" uređajem,već samo uređajem težim za hakovanje/igre težim za piratizovanje (jedini razlog zbog koga te 2 nikada neće osvanuti na PC-ju).Da su konzole namenjene iole inteligentnim humanoidima,američke crnje po getoima ih ne bi tako strastveno volele .Izem ti igre koje kontrolišeš sa desetak tastera.

A ne mogu tako da gledam. Nije mi to užuvanje.
Nisam reko da ne treba da se govori kako je igrica sjajna, jer jeste. Nego mi idu bale na usta što ovo božanstvo nema za PC.

Raćo,zato konzolaši mogu da se ubrišu za Misery mod i čitavu S.T.A.L.K.E.R. franšizu.Svakome svoje.



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Питање је било јеси имао неку конзолу? Не ове нове генерације које све више личе на компове, већ неку старију. Јеси ушао некада у играоницу? То што ти пишеш је увреда за гејминг као када би нека жентурача која ни не зна шта су видео игре прогласиле све нас ретардима...
« Poslednja izmena: 19. Avg 2013, 23:46:45 od Magic Master »
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Izem ti igre koje kontrolišeš sa desetak tastera.

Pa ono... imamo 10 prstiju...  Smile
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