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Utopia,vojniče - voljno (preskoči ono o optimizovanosti,to ne važi za tvoju mašinu) ! Jes´da Bohemia napisa sledeće ,ali da se ne lažemo,svi znamo da reč "optimizacija" kod njihovih igara ima "malo drugačije" značenje :

System requirements

Minimal

OS: Windows 2000/XP
Processor: 2.5 GHz Intel or AMD processor, or equivalent
Memory: 512 MB RAM
Graphics: nVidia Geforce 6600GT with 256 MB RAM, Pixel Shader 2.0 or ATI Radeon x800 with 256 MB RAM & Pixel Shader 2.0
Hard Drive: 6 GB free HDD space

Recommended

OS: Windows XP
Processor: Pentium 3 GHz
Memory: 1 GB RAM
Graphics: nVidia 7800 256 MB RAM and better or ATI x1600 256 MB of RAM and better
Hard Drive: 6 GB free HDD space

-----------------------------------------------------
Moj je proc četvorojezgarac (960T) , grafa ATI 5770 Vapor-X ,pa "osete" igru (istina , podešavanja su na max.).
Ono što možeš je da je "kupiš" ,jer bolje ispeglanu varijantu od ove Gog-ove nećeš naći.Obori sve na minimum i probaj,ali se ne nadaj mnogo - sećam se da je po izlasku originala mnogo igrača kukalo na lošu grafiku,a nije bilo do nje,već do prezahtevnog endžina.Istina - ovde nemaš mape sa mnogo jedinica u naletu,dosta sporednih misija obavljaš i solo,a tu su i fanovske misije/kampanje još siromašnije događanjima...
Veruj mi,obzirom da je ovo igra grafički mnogo slabija od Arma II,tek sa ovim hardverom ona izgleda veoma pristojno i uverljivo,ali to ne znači i da je nestalo kretanje vojnika kao da imaju drvene trupce umesto nogu.
« Poslednja izmena: 28. Mar 2012, 16:17:44 od Torivoje »
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Na wikipediji i Can you Run it sajtovima stoje ovi minimalni zahtevi:  Smile

    Minimum specification:


    CPU: 2.0 GHz Intel Pentium 4 or equivalent processor
    RAM: 512 MB
    Graphics card: Nvidia Geforce FX series or ATI Radeon 9500 series or higher (Pixel Shader 2.0)
    HD space: 3 GB (or more as needed for downloadable addons)
    Operating system: Windows XP or Windows 2000


Probaću da pokrenem igru sledeće nedelje, pa šta bude. Sada sam trenutno u obavezama do guše.  Smile
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Ahhhhh...Zvanično - ja sam u igračkom raju : ništa albatrosi,ništa divlje svinje,ništa "FADE"...Svaki metak odlazi tamo gde sam ga i uputio...Toliko sam oklopa i transporno-tehničkih vozila razvalio,toliko motorizovane i mehanizovane pešadije sastavio sa crnom zemljom za ove 2 večeri da je i Rambo morao hitno na jednu duuuuugačku seansu kod svoga psihijatra...
Ako me išta natera da pazarim dvojku,biće to ova (apsolutna) lepota od FADElessa.
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Probaću da pokrenem igru sledeće nedelje, pa šta bude. Sada sam trenutno u obavezama do guše.  Smile

Utopia,šta bi ? Uspe li operacija ?
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2-3 novije informacije...

Izašla "narodska" verzija Arminog spin-off-a par godina starog Liberation War 1941-1945 modula Sarmat studija zvana Iron Front - Liberation 1944 (Deep Silver + X1 Software)

"The German campaign focuses on slowing the advance of the Soviet troops, while the Soviet campaign is all about breaking through the enemy's resistance. However, the player does not have to do all this on foot: Using their computers, tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or "Königstiger" and the Russian Stalin tank JS2, or fighter planes such as the Focke Wulf 190 and dive bombers like the Stuka or the Petlyakov PE-2.

Online is where the battle really heats up in "Iron Front – Liberation 1944": Players can either complete missions cooperatively or compete with each other in special multiplayer modes such as "Capture the Flag" or "Attack and Defense". "Iron Front – Liberation 1944" also includes an extensive mission editor, enabling players to intuitively create their own missions and share them with their friends online, thus guaranteeing that there will never be a shortage of new missions."





Vidi se da je Arma II endžin dobro upotrebljen,ali sa njim su došli i "neželjeni gosti" - FADE zaštita.Već su prijavljeni (davno nam poznati) problemi sa nišanjenjem/pogađanjem mete...

---------------------------------------------
Nova pomama se zove DayZ , Arma II endžin + open-world okruženje + on-line preživljavanje u post-apokaliptičnom zombi-svetu !!! Ima li ičega boljeg ?
Mod možete naći ovde
( " Short description: DayZ is a persistent-world Zombie RPG on Chernarus. A 225 km2 open world post-soviet state and one of the areas hit by a new and unknown infection which has wiped out most of the world's population." )







Čini se da je ovaj projekat toliko napumpao prodaju same Arma II da Marek Španěl pominje zvanično integrisanje ovoga moda u igru počev od zakrpe 1.61 !!! O tome pročitajte ovde .
Čak se i ekipa Rockpapershotgun-a zagrejala u dovoljnoj meri da njihova iskustva vredi pogledati ovde

--------------------------------------------
Na kraju,pojavila se i "narodska" verzija Arma II: Combined Operations koja je ,navodno,bez FADE-a,DRM-a i sadrži dodatnih 100 sp/mp misija/kampanja/dodataka,a sve to na jedva 10.91 Gb.
Recimo da sam veoma skeptičan,jer original hvata 14.8 GB.
Videćemo o čemu se radi za par dana...
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Što se tiče gore pomenutoga Iron Front - Liberation 1944 (trpam ga ovde jer ga pokreće Armin endžin) - zaobiđite ga.Fejd-zaštita dupe pomera (uz debelo bagovanje).Već črčkao malo po "S.K." sajtu,mrzi me da ponovo detaljišem.
Da sumiram :

- poznavaoci Bohemia Interactives univerzuma će u praksi saznati šta znače oni kafanski stihovi : " Zašto su ti kose pobelele druže ? "

- novajlije će poverovati da su negde lizale olovnu farbu,a da toga nisu ni bile svesne...
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Jet set burekdzija


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Probaću da pokrenem igru sledeće nedelje, pa šta bude. Sada sam trenutno u obavezama do guše.  Smile

Utopia,šta bi ? Uspe li operacija ?

Izvini na dosta kasnom odgovoru, konačno sam našao vremena da probam igru...
I mogu ti reći da je operacija u potpunosti uspela.  Smile
Moj kompjuter izvlači 30-35 FPS-a tokom igre, na 800:600 rezoluciji sa svim najmanjim mogućim detaljima ( grafika je toliko ružna da igra izgleda kao ekspanzija za Operation Flashpoint, a ne kao igra novijeg datuma Smile ) što je više nego pristojno... očekivao sam da će mi non-stop seckati, ali sam ostao prijatno iznenađen. Smiley
Doduše, igrao sam samo trening misije, videću kako će se ponašati računar kad zagusti.  Smile
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Drago mi je da je bajpas uspeo i pacijent preživeo   Smile   . Sada,eto,vidiš koliko razne zaštite uništavaju normalno igranje opterećujući hardver.Želim ti dobru zabavu !
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Zanimacija za vrele dane,zombi-paranoja čini svoje ( obratite,naročito,pažnju na DayZ gameplay)... Smile Smile Smile

Prvo - sjajan tekst  :

Ah, I Just Need To Share This Day Z Story…

http://www.rockpapershotgun.com/2012/06/08/ah-i-just-need-to-share-this-day-z-story/

autor : Jim Rossignol ,08.juna



Day Z has a bit of a problem. I realise that by writing about it that I might make people realise that it’s possible, and therefore make the issue worse, but hey, I am sure Rocket is aware and will want to fix it. In the meantime, I had to laugh…

I’ve been having a run of bad luck in Day Z. My characters haven’t lasted long, or have got murdered in terrible fashion as soon as I picked up neat kit. So for the nth time I spawned back on the beach, and began my foraging. Having been through a couple of fire stations and a shop (usually good places for loot) all I had was an AK with a single clip of ammo, and a bit of food. Really, it wasn’t happening, and the cool things I needed to survive weren’t appearing. And it had begun to rain.

So there I was, outside one of the map’s larger cities, Elektrozavorsk, in the miserable weather, when I heard gunshots. Two bursts. It was an assault rifle firing across the valley. Not at me, but certainly at someone. Deciding to investigate, I headed in that direction. I kept to the woods, realising that I might be able to come up behind the combatants in the trees if – as I suspected – the sound was someone being ambushed on the hill that overlooked that power station. I ran for a few minutes without seeing anything, and then there they were: the bodies of two poorly-equipped survivors. Who ever had looted them hadn’t bothered with the crossbow and Lee Enfield rifle they were carrying. Why would they? They’d take some consumables and move on. Poor bastards. Someone with a proper military weapon – that assault rifle – had obviously caught them out in the open and gone for a quick kill.

I moved back up into the woods, looking around warily, before I spotted a lone figure. A lone figure carrying an M16 with under-slung grenade launcher. He had his back to me. He hadn’t seen me. He was almost certainly the culprit from the slayings I’d heard and then seen moments earlier. I tried to get closer to him to dispense some bandit justice of my own, but I lost sight of him. I searched around in the woods, panicking a bit. Perhaps he’d seen me and I was just lining up the shot. I walked backwards into the woods.

Eventually, annoyed, I stopped at a good clear point in the trees and peered from my hillside vantage point into the rain. If he’d continued on the line he’d appeared to be travelling in, I’d be able to see him from this view into the city. I scanned and scanned, and there there he was in the far distance, in the power station. I could see the entire complex from here, so it would likely be possible to set up an ambush as he left. I watched and waited. I saw him slowly emerge from the main building. He stopped for a moment. Was he looking at me? I couldn’t tell from this distance. He moved into one of the outlying, loot-bearing sheds. I’d easily be able to see which way he left when he’d finished looting that. Only he didn’t come out. I waited. One, two minutes. And nothing.

And I realised exactly what that fucker was doing. He’d logged off. Not only logged off, but logged off because he’d seen me. He was going to cheat. He was going to exploit Day Z’s awesome persistence feature to try to kill me unfairly: he was going to log onto another, different server, move to roughly my location on the map, and then log back in to this one. He was going to sidestep my tracking him by cheating. Basically teleporting on top of me by exploiting the game’s functionality.

I backed up the hill by about a hundred metres, giving myself the perfect vantage point on my former position. A moment later, he popped into existence just behind where I had been.

I hit the trigger. Watched him try to run.

That felt pretty good.

And even better when I picked up his top-end back pack, and the M16, and all that ammo, and blood packs, and a map, and a knife, and a compass, antibiotics, matches, hatchet…


Yes, cheaters and exploiters, you do spoil the game for everyone else. But sometimes you make the game, too, because it’s really quite satisfying to destroy you so completely.

So thanks for that. It was a memorable moment.

-----

Drugo - šta znači prilagoditi se psihološki čak i viruelnom svetu u kome "obitavaš" (monolog je veoma interesantan) :



-----

Treće - da završim sa zabavnim francuskim filmićem :

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Čoveče,neko dovoljno vispren će ´ladno moći da napiše odličnu doktorsku disertaciju o ponašanju ljudi u kriznim vremenima i to sve samo gledajući gejmplej ove igre.Psihopatologija izgmizala na površinu...Bande (najčešće dvočlane) koje nemilosrdno ubijaju i pljačkaju , sociopatski pojedinci , grupice (5-6-7člane) dobro naoružane ,ali se ponašaju retardirano... 
« Poslednja izmena: 14. Jun 2012, 23:12:53 od Torivoje »
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