Rumor Alert: Red Dead Redemption 2 To Be Unveiled At E3, Will Be Multiplatform
Шта то значи сад мултиплатформ? Значи да ће буде и за ПЦ? Под условом да није патка. Прочитах само болдовано, мрзело ме остало, а ту пише само о тематици.
Јеботе капирам да бих свршио истог момента у ћега кад би ово било на писију.
« Poslednja izmena: 02. Jun 2015, 04:00:05 od Raća_5 »
NEW YORK--(BUSINESS WIRE)--2K and Firaxis Games today announced that XCOM 2, the sequel to the Game of the Year* award-winning strategy title XCOM : Enemy Unknown, is currently in development for Windows-based PC. Developed by Firaxis Games, XCOM 2 transports players 20 years into the future, where humanity lost the war against the alien threat that has established a new world order. The secret paramilitary organization known as XCOM is largely forgotten, and must strike back to reclaim control of Earth and free mankind from the aliens’ rule. XCOM 2 is currently scheduled for release in November 2015. The game will also be coming to Mac and Linux via Feral Interactive.
In XCOM 2, the roles have been reversed, and XCOM is now the invading force. They are hampered by limited resources and must constantly evade the alien threat in their new mobile headquarters. Players must use a combination of firepower and stealth-like tactics to help XCOM recruit soldiers and build a resistance network, while attempting to expose the evil alien agenda and save humanity. XCOM 2 will introduce gameplay features such as procedurally-generated levels, which will make each experience unique to the player, as well as offer a much deeper level of modding support. Additionally, XCOM 2 will offer a variety of new content including five updated soldier classes, increased soldier customization, more alien and enemy types, evolved tactical combat and more.
“Firaxis proved they could reimagine a beloved franchise with XCOM: Enemy Unknown, a Game of the Year award-winning title,” said Christoph Hartmann, president of 2K. “With XCOM 2, the team is breathing new life into the series by adding an epic narrative and challenging players to overcome near impossible odds.”
“The feedback from the passionate XCOM community played an important role in the development of XCOM 2, driving us to push the visual, gameplay and replayability boundaries of what a strategy game can be,” said Jake Solomon, creative director of XCOM 2 at Firaxis Games. “We’re thrilled to implement long-time fan requested features such as procedural levels and modding support, as well as adding more of what makes XCOM great like new aliens, enemies and soldier classes.”
XCOM 2 will be available for PC and is currently scheduled for release in November 2015. XCOM 2 is not yet rated by the ESRB.
« Poslednja izmena: 02. Jun 2015, 17:32:33 od Torivoje »
Unsurprisingly, Uncharted: The Nathan Drake Collection has just been made official by Sony two weeks before E3. All three games will obviously be included and will run at 1080p and 60 fps. A photo mode will also be added as in every recent port and those who are ready to play the trilogy again will get an exclusive access to the Uncharted 4 beta in Spring 2016.
Da ne gnjavimo mnogo razvrstavajući po igrama , evo solidnog broja E3 2015 trejlera ; pomalo dosadno deluju kada ih sve poređaš - ipak je to industrijska pokretna traka...
« Poslednja izmena: 16. Jun 2015, 19:30:57 od Torivoje »
"...At the 1989 Consumer Electronics Show in Las Vegas, Nintendo of America's then-chairman Howard Lincoln took the stage to reveal some unexpected news: the company was partnering with European electronics firm Philips to make a CD-ROM-based games console. While the announcement took everyone in the audience by surprise, Sony engineer Ken Kutaragi was the most shocked of all. Just the night before, he and several Sony executives had been demonstrating a product developed in partnership with Nintendo. It was to be the world's first hybrid console, featuring an SNES cartridge slot and a CD drive, with both formats available to game developers. That product, called "Play Station" (with a space), would never see the light of day.
Industry lore suggests that only 200 of the Play Station consoles were ever produced, and hardly anyone has actually seen one of the fabled consoles in the flesh..."